<datagen>
<buildings>
<building type="Academy" sv="15000" size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Alchemist" sv="8000" size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false"  />
<buidling type="Arena" sv="10000" size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false"  />
<building type="Armorer" sv="3000" size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Baker" sv="800"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Barber" sv="600"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Barracks" sv="4000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Barn" sv="250"  size="100" onroad="false" isfarm="true" placement="away" distance="12" densepack="false" />
<building type="Black-Market" sv="1900" size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Blacksmith" sv="1500"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Bookseller" sv="3000"  size="100" onroad="true" isfarm="false" placement="near" distance="12" densepack="false" />
<building type="Brewery" sv="1400"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Brothel" sv="1500"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Buckle-Maker" sv="1400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Butcher" sv="1200"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Casters-Tower" sv="3000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Castle" sv="20000"  size="200" onroad="true" isfarm="false" placement="near" distance="12" densepack="false" />
<building type="Cathedral" sv="10000"  size="100" onroad="true" isfarm="false" placement="near" distance="12" densepack="false" />
<building type="Chicken-Butcher" sv="1000"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Cooper" sv="700"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Doctor" sv="1700"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Farm-Large" sv="30"  size="100" onroad="false" isfarm="true" placement="away" distance="12" densepack="false" />
<building type="Fishmonger" sv="1200"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Furrier" sv="250"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Granary" sv="1500"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Guildhouse" sv="1500"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Hatmaker" sv="950"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Herbalist" sv="2000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Inn" sv="2000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Jail" sv="4000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Jeweler" sv="4000"  size="100" onroad="true" isfarm="false" placement="near" distance="12" densepack="false" />
<building type="Library" sv="7000"  size="100" onroad="true" isfarm="false" placement="near" distance="12" densepack="false" />
<building type="Locksmith" sv="1900"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Lumber-Yard" sv="2000"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Magic-Shop" sv="2800"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Market" sv="3000"  size="350" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Old-Clothes" sv="400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Pursemaker" sv="1100"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Ropemaker" sv="1900"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Saddler" sv="1000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Scabbardmaker" sv="850"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Shoemaker" sv="150"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false"  />
<building type="Shop" sv="250"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Spice-Merchant" sv="1400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Tailor" sv="250"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Tannery" sv="2000"  size="100" onroad="true" isfarm="false" placement="away" distance="12" densepack="false" />
<building type="Tavern" sv="400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Temple" sv="2000"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Wineseller" sv="900"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Woodseller" sv="2400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
<building type="Weaponsmith" sv="2400"  size="100" onroad="true" isfarm="false" placement="any" distance="12" densepack="false" />
</buildings>
<professions>
<profession type="maidservant" sv="250" />
</professions>
<races>
<race name="human" chance="40"><culture name="english" chance="100"/><culture name="spanish" chance="00"/></race>
<race name="dwarf" chance="10"><culture name="dwarven" chance="100"/></race>
<race name="elf" chance="10"><culture name="elven" chance="100"/></race>
<race name="gnome" chance="10"><culture name="gnome" chance="100"/></race>
<race name="halfling" chance="10"><culture name="halfling" chance="100"/></race>
<race name="half-elf" chance="15"><culture name="english" chance="100"/></race>
<race name="half-orc" chance="5"><culture name="halforc" chance="100"/></race>
</races>
<person_names>
<person_nameset name="english_male" options="Ackerley, Adney, Aelfraed, Aland, Alderney, Aldrich, Alistair, Alston, Amherst, Archer, Arledge, Arley, Arthur, Arundel, Ascot, Ashton, Atherton, Atkins, Atwater, Audren, Audric, Averey, Aylwin, Badrick, Bancroft, Barden, Barlow, Barney, Barric, Barrington, Barse, Bartley, Bartram, Bassett, Baul, Bavol, Baxter, Baynard, Beasley, Bentley, Berkeley, Berwick, Beval, Bickford, Birkitt, Birney, Birtle, Blakely, Blaxton, Blythe, Bolton, Booker, Bosley, Boswell, Bowman, Bradburn, Bradford, Bradshaw, Bradyn, Brainard, Bramwell, Brandon, Brantley, Branton, Brawley, Braxton, Brayden, Brayton, Brenner, Brentley, Bridgely, Brinley, Brishen, Brockton, Bronson, Burdan, Burleigh, Burne, Byram, Byron, Camden, Camdyn, Carlton, Carter, Chad, Chadwigh, Charlton, Chester, Clark, Clay, Clayton, Cleve, Cliff, Clifford, Clifton, Clint, Clinton, Clive, Colby, Cole, Colt, Colten, Colton, Cooper, Cordell, Dalton, Dana, Dane, Darwin, Dayton, Dean, Denver, Dex, Dexter, Drake, Duarte, Dunstan, Dwight, Earl, Earle, Easton, Ed, Eddie, Eddy, Edgar, Edgardo, Edgaro, Edi, Edison, Edmond, Edmondo, Edmund, Edoardo, Edouard, Eduard, Eduardo, Edvard, Edvin, Edward, Edwin, Elton, Elvin, Elvis, Elwin, Emerson, Erle, Everett, Fredi, Gage, Gaige, Garry, Gary, Guage, Gibson, Graeme, Graham, Grant, Graysen, Grayson, Grover, Harley, Harper, Hayes, Heath, Holden, Houston, Howard, Jagger, Justice, Kamden, Karter, Keaton, Kelsey, Kelton, Kendal, Kendall, Kenelm, Kennard, Kenton, Kenyon, Kimball, Kingsley, Kingston, Knox, Kolby, Kole, Kolten, Kolton, Landin, Landon, Landyn, lane, Lawley, Layne, Layton, Lee, Leigh, Leighton, Leland, Lester, Linden, Lindsay, Lindsey, Lyndon, Marley, Marshal, Marshall, Maxton, Maxwell, Millard, Milton, Nash, Nixon, Osbert, Oswin, Otger, Paxton, Payton, Peyton, Preston, Princeton, Reed, Reid, Remington, Remy, Ridley, Riley, Rod, Rodney, Royce, Royston, Rutherford, Ryder, Rylan, Ryland, Rylee, Sawyer, Sheldon, Sherman, Sherwin, Slade, Stan, Stanley, Sterling, Stewart, Stuart, Tanner, Tatum, Ted, Todd, Trent, Tucker, Tyler, Tylor, Tyson, Van, Vance, Villads, Wade, Walker, Wayne, Welch, Wesley, Westin, Westley, Weston, Wilibrord, Willibrord, Wilson, Winto, Wynton" />
<person_nameset name="english_female" options="Abellana, Aelfgifu, Aelflaed, Aethelu, Afreda, Ailith, Alditha, Aldyth, Alfreda, Alvar, Alvina, Amice, Amity, Anice, Annis, Arethusa, Arietta, Ashton, Avellana, Avery, Balthilda, Batilda, Bega, Beverly, Bliss, Blossom, Braeden, Breena, Brighton, Brucie, Brynlee, Chelsea, Chelsey, Chelsi, Chelsie, Cyneburga, Daisy, Dana, Dayna, Deana, Earline, Edgarda, Edita, Edith, Editha, Editta, Edmonda, Edoarda, Eduarda, Edwina, Elfi, Elfreda, Elfrida, Elfriede, Emerson, Emersyn, Etel, Ethel, Fae, Fay, Fays, Hadley, Hailee, Hailey, Hailie, Haleigh, Haley, Hali, Halie, Halle, Hallie, Harley, Harlow, Harper, Haven, Haylee, Hayleigh, Hayley, Haylie, Justice, Kelcie, Kelsea, Kelsey, Kelsi, Kelsie, Kendal, Kendall, Kendyl, Kim, Kimber, Kimberlee, Kimberley, Kimberly, Kinsey, Kyndal, Kyndall, Lee, Leigh, Leigha, Leighton, Lili, Lilia, Lilian, Liliana, Liliane, Lilianna, Lilien, Lillian, Lilliana, Lillianna, Lilyana, Lilyanna, Lindsay, Lindsey, Lyndsey, Lynsey, Macey, Maci, Macie, Macy, Marlee, Marleigh, Marley, Marlie, Meadow, Mildred, Nell, Nelle, Nellie, Nelly, Paityn, Payten, Payton, Peyton, Presley, Riley, Rohesia, Rovena, Rowena, Rylan, Rylee, Ryleigh, Rylie, Sawyer, Scarlet, Scarlett, Shelley, Shelly, Shirley, Sunniva, Synne, Tatum, Tyler, Whitley, Whitney" />
<person_nameset name="dwarven_male" options="Alaric, Aldin, Alfginnar, Algrim, Alrik, Arik, Argram, Arngrim, Azram, Baldrick, Balik, Balin, Balzud, Baragor, Bardin, Barik, Barin, Belegar, Belegol, Belegond, Borgo, Borin, Brand, Brokki, Bronn, Budrik, Burlok, Dadrin, Daled, Dammin, Dared, Darek, Dimgol, Dimrond, Dimzad, Dorin, Dorri, Drakki, Drokki, Drong, Drumin. Dumin, Durak, Duregar, Durgim, Durim, Durin, Durrag, Falagrim, Faragrim, Fimbur, Finn, Flakki, Fodrin, Furgil, Gadrin, Garik, Garil, Garin, Garag, Gharth, Gomrund, Gorazin, Gorek, Gorin, Gorem, Gorm, Gorrin, Gotrek, Gottri, Grim, Grimbul, Grimdal, Grimli, Grimnir, Grimwold, Grodrik, Grogan, Grogril, Grom, Grond, Groth, Grum, Grumdi, Grun, Grundi, Grung, Grunni, Guddi, Gudrun, Gumli, Gundrik, Gurni, Guttri, Haakon, Hadrin, Haki, Harek, Haragin, Harakaz, Heganbor, Herger, Hrungnor, Holgar, Horgar, Hugen, Hurgin, Janek, Logan, Logazor, Lokri, Lothor, Lunn, Magnund, Morag, Mordin, Morek, Morgrim, Morngrim, Mundri, Okri, Oldor, Orek, Orgri, Othos, Ragni, Ragnar, Ranulf, Rarek, Rorek, Rukh, Sindri, Skag, Skaggi, Skaldor, Skalf, Skalli, Skorri, Skudd, Smakki, Snaddri, Snarri, Snorri, Storri, Strom, Stromni, Thialfi, Thingrim, Thorbal, Thorek, Thori, Thorin, Thorlek, Thorgrim, Throbbi, Throbin, Thrung, Trygg, Ulfar, Ulrik,  Ulther, Yorri" />
<person_nameset name="dwarven_female" options="Algrima, Alrika, Argrama, Asabelle, Azramyth, Baldricka, Balika, Balinyth, Balzuda, Baragyth, Bardina, Barikyth, Barina, Belegara, Belegola, Birgita, Borgyth, Brandina, Brodhika, Bronneth, Dadra, Dammina, Dammyth, Dareka, Dertain, Dimgola, Dimzada, Dorina, Dorra, Drumnia, Dumina, Dunhilda, Duryth, Durima, Durina, Falagrima, Faragriam, Fimburyth, Finna, Flakka, Fodrina, Fregar, Furgila, Gadrina, Garika, Garinyth, Garagyn, Goreka, Gorinyth, Gorrina, Gotrekyth, Gottra, Grima, Grimbulyn, Grimdalyn, Grimla, Grimnira, Grimwolda, Grodrika, Grogrila, Groma, Grondyth, Grumda, Grunlyn, Grunda, Grunna, Gudda, Gudruna, Gumlyn, Gundrika, Gurna, Gurtrud, Gwenelyn, Haakona, Hadrina, Hareka, Haragina, Heganbora, Helgar, Hergara, Hildra, Holgara, Horgara, Hugena, Hurgina, Logalyn, Logazora, Lokra, Lothar, Lunna, Magnunda, Moraga, Mordina, Moreka, Morgram, Morngram, Mundra, Oklyn, Oldora, Oreka, Orgra, Ragna, Ragnara, Ranulyn, Rareka, Roreka, Rukha, Sigrid, Sindra, Skaga, Skagga, Skaldora, Skalfyn, Skallyn, Skorra, Skuddrid, Smakketh, Snaddryn, Snarra, Snorrid, Storrid, Stromnyth, Thialfa, Thingryd, Thorbalyn, Thoreka, Thoryd, Thorina, Thorlekyth, Thorgrima, Throbbyn, Throbinyn, Thrungeth, Trygga, Ulfara, Ulrika,  Ultheryn, Yorryn" />
<person_nameset name="elven_male" options="Adan, Adanion, Aearion, Aerdirnaithon, Ainion, Alyameldir, Alyan, Amonost, Aradan, Arandur, Arbellason, Arphenion, Arthion, Baradhamon, Baramaethor, Beinion, Beleg, Beriogelir, Beriadan, Bregolien, Calanon, Caunardhon, Caunidhrenon, Caunion, Caunwaithon, Ceberlandon, Cugedhion, Daugion, Durion, Eithelonnen, Emerion, Eruheran, Erumollien, Eruaphadion, Erubadhron, Glandur, Glanhelmion, Gondien, Hirnaeranin, Hothien, Idhrenion, Imrathon, Istuion, Laermeluion, Lairelandon, Landathradon, Landion, Lithaldoren, Lith�nion, Locien, Maeron, Maethirion, Maidhfinden, Maidhion, Megildur, Meldarion, Meldiron, Melimion, Miuverthon, Morcion, Morfindien, Mornefindon, Mornenion, Morohtar, Nedhudir, Nibencarden, Nimtolien, Nithron, Racerediron, Raegbund, Rainion, Revion, Rhassbaradhon, Rhassdorthion, Rhovanion, Rilien, Rimedur, Rincavornon, Rissien, Sadron, Saeldur, Sellion, Suiadan, Suiadanion, Suiauthon, Tangadion, Taurhassdorien, Tawarthion, Thalion, Thorontur, Tithdaeron, Ur�vion, Veassen, Valdaglerion, Valpanbarion, Vanafindon, Vehiron, Veryamaethon, Veryamorcon, Veryan" />
<person_nameset name="elven_female" options="Adanessa, Adlanna, Adlanniel, Adonnenniel, Aesuithiel, Aintithenniel, Airedhiel, Airemana, Aistaraina, Alassiel, Alastegiel, Alya, Amoniel, Anameleth, Aranduriel, Arasinya, Arawen, Arquenniel , Arwen, Bainwen, Barvarnilairiel, Belleruraina, Bellasiel, Bellethiel, Beriadanwen, Beriadhwen, Caladwen, Caunwen, Cuiledhwen, Cuilwen, Daeralda, Daerwen, Dessuithiel, Edhelwen, Elarinya, Eleniel, Ellethwen, Elvellonwen, Eruaistaniel, Eruanna, Eruraina, Eruraviel, Estelwen, Faelwen, Fainauriel, Falathiel, Gwedhiel, Gwaedhiel, Gwirithiel, Haeronwen, Haldaraina, Henaradwen, Herenya, Huoriel, Iellwen, Ithilwen, Lairelithoniel, Limbairedhiel, Limwen, Lindariel, Lindethiel, Lostariel, Maerwen, Malthenniel, Manwameldiel, Megilwen, Melda, Meldamiriel, Mellimeldisiel, Menelwen, Mentathiel, Miluiel, Minuialwen, Miriel, Mirima, Naerwen, Nellethiel, Nostariel, Pendecardiel, Pilindiel, Raina, Sanya, Silivrenniel, Talathiel, Tauredhiel, Tuarwen, Tharwaithiel, Thenidiel, Turtegiel, Uralimpiel, Valadhiel, Valaina, Valainistima, Valisilwen, Vanya, Vardainiel, Vendethiel, Venessiel, Verya, Veryamedliel" />
<person_nameset name="gnome_male" options="Adin, Advo, Agan, Aikin, Aithnan, Armin, Armo, Arno, Ayer, Babak, Bagan, Barro, Beagan, Berin, Borman, Bosin, Bowan, Broty, Bullo, Carlin, Cerin, Charlin, Coty, Darro, Dell, Derin, Demin, Edvo, Egan, Fishel, Forcan, Gair, Galeno, Gavin, Gerin, Gemin, Giles, Girvin, Goban, Gorman, Hackett, Hamlet, Hampton, Hewitt, Idin, Igen, Iven, Jeven, Kane, Keegan, Keller, Kern, Kevan, Kierin, Kiero, Kiles, Killian, Kirvin, Koemo, Leib, Loman, Lorcan, Mainchin, Malin, Malo, Mannix, Miki, Nalin, Nalo, Nino, Palin, Palo, Piero, Poman, Posin, Powan, Ralin, Ralo, Renny, Rordan, Roso, Rowan, Solito, Soman, Sorkin, Tivin, Torko, Tomlin, Tordan, Tosin, Toso, Tuko, Towan, Vivin, Whitin, Zito, Zorkin, Zorko, Zoso, Zowan, Zuko" />
<person_nameset name="gnome_female" options="Adan, Adva, Agano, Aiko, Aithne, Allison, Amorette, Armida, Babette, Balita, Barra, Belita, Berina, Bonita, Bosina, Bowana, Brenna, Brooke, Bulla, Carlin, Cerina, Charlene, Cotina, Darra, Demi, Derina, Edva, Egana, Gelana, Gavina, Gemina, Gerina, Girvana, Gobana, Gormana, Idina, Igena, Ivena, Jenna, Jevena, Kiara, Kana, Keegana, Kellera, Kerna, Kevana, Kierina, Kierna, Kila, Kirvina, Koemi, Leiba, Lomana, Lorcana, Maleah, Malina, Mala, Manna, Miette, Miki, Nalina, Nala, Nina, Palina, Pala, Piera, Pomana, Posy, Raline, Rala, Renna, Rordana, Rosine, Rowan, Rowana, Shanna, Solita, Somana, Sorkina, Tawna, Tawnie, Teagan, Tavina, Torka, Tosa, Tosina, Towana, Tuka, Tulla, Vana, Viveca, Vivina, Whitley, Yves, Zita, Zorkina, Zosa, Zowana, Zuka" />
<person_nameset name="halfling_female" options="Beba, Beda, Beffa, Beba, Biba, Biba, Bida, Biffa, Bebda, Bibda, Bobda, Boda, Bodina, Boda, Boffina, Deda, Dedina, Diffa, Diffina, Duda, Dupa, Febda, Feba, Febina, Feda, Figda, Figina, Figa, Figina, Fiffa, Frada, Fragina, Fraga, Fragina, Frala, Frala, Fredina, Freda, Fredina, Frega, Frelina, Frela, Frepina, Frida, Fridina, Friga, Griga, Grigina, Frilina, Frila, Frudina, Fruda, Fruga, Frugina, Frula, Frolina, Fuba, Fuda, Fudina, Fubda, Fubdina, Gebda, Geba, Gebina, Geda, Gedina, Geffina, Geffa, Oda, Odina, Olina, Ola, Peda, Pedina, Pida, Pida, Pidina, Teda, Tedina, Tiba, Tidina, Tida, Toda, Todina, Toga, Togina" />
<person_nameset name="halfling_male" options="Bebu, Bedu, Beffin, Bebin, Bibin, Bibo, Bido, Biffo, Bebdo, Bibdo, Bobdo, Bodi, Bodo, Bodu, Boffin, Dedo, Dedu, Diffi, Diffo, Diffu, Dudo, Dupu, Febdo, Febo, Febu, Fedu, Figdo, Figin, Figo, Figu, Fiffu, Frado, Fragin, Frago, Fragu, Fralo, Fralu, Fredin, Fredo, Fredi, Frego, Freli, Frelo, Frepin, Frido, Fridu, Frigo, Grigi, Grigu, Frilin, Frilo, Frudi, Frudin, Frugi, Frugo, Frugin, Frulo, Frolin, Fubo, Fudo, Fudi, Fubdo, Fubdu, Gebdo, Gebo, Gebu, Gedo, Gedin, Geffin, Geffo, Odi, Odo, Odu, Olin, Olo, Olu, Pedo, Pedu, Pidi, Pido, Pidu, Pudo, Pudi, Tedi, Tedo, Tedu, Tedin, Tibu, Tido, Tidin, Tidu, Todo, Todu, Todin, Togo, Togin, Togu" />
<person_nameset name="halforc_female" options="Arta, Atzal, Bargada, Baakha, Bamonka, Bathaga, Bazgarubal, Bogarka, Bologrika, Borukha, Botharka, Bugdahra, Bughoorzal, Bugrakha, Bugralba, Bumbakha, Burudha, Duloorzal, Dularkha, Dulakha, Dumalba, Dumbakha, Dumburashal, Durzal, Durbarkha, Durgalba, Durzaka, Durzalka, Durzuba, Durzukha, Garothumal, Garzanhka, Gashnumal, Ghamborzakha, Ghamobal, Gharagha, Ghorlarubal, Glashikha, Gratuba, Gruzgobikha, Guargumal, Gurokha, Khadbabal, Khagrakha, Khurgokha, Koffumal, Largakhumal, Larbumal, Lorzumal, Lugdakha, Lugrakal, Lurogumal, Mashakha, Matubal, Mauhulumal, Mazarkal, Molumal, Morbakha, Mugashal, Mugdal, Mukal, Muragumal, Murkabal, Murzolumal, Muzgarkal, Nagumal, Narashal, Nashumal, Ogrunal, Ogrambunal, Olfarkal, Olumbumal, Orakhumal, Rogdulumal, Shakhal, Shamarkha, Shamobumal, Shargushal, Shorkumal, Shutumal, Shazasha, Shulumal, Shurarkha, Shorkumal, Shozumal, Snoglarkha, Snakumal, Snatasha, Ugdunal, Ugharkha, Ulumal, Umulumal, Urarkha, Urimubal, Urulumal, Urzarkha, Ushamal, Ushumal, Yadumal, Yagarkha, Yakumal, Yamasha, Yombogornal, Yombal, Yargarkha, Yashal, Yaturakal" />
<person_nameset name="halforc_male" options="Artug, Atzuk, Bargadul, Baakh, Bamonk, Bathag, Bazgarub, Bogark, Bologrik, Borukh, Bothark, Bugdahr, Bughoorz, Bugrakh, Bugralb, Bumbakh, Burudh, Duloorz, Dularkh, Dulakh, Dumalb, Dumbakh, Dumburash, Durz, Durbarkh, Durgalb, Durzak, Durzalk, Durzub, Durzukh, Garothum, Garzanhk, Gashnum, Ghamborzakh, Ghamob, Gharagh, Ghorlarub, Glashikh, Gratub, Gruzgobikh, Guargum, Gurokh, Khadbab, Khagrakh, Khurgokh, Koffum, Largakhum, Larbum, Lorzum, Lugdakh, Lugrak, Lurogum, Mashakh, Matub, Mauhulum, Mazark, Molum, Morbakh, Mugash, Mugd, Mukul, Muragum, Murkab, Murzolum, Muzgark, Nagum, Narash, Nashum, Ogrun, Ogrambun, Olfark, Olumbum, Orakhum, Rogdulum, Shakhul, Shamarkh, Shamobum, Shargush, Shorkum, Shutum, Shazash, Shulum, Shurarkh, Shorkum, Shozum, Snoglarkh, Snakum, Snatash, Ugdun, Ugharkh, Ulum, Umulum, Urarkh, Urimub, Urulum, Urzarkh, Usham, Ushum, Yadum, Yagarkh, Yakum, Yamash, Yombogorn, Yombul, Yargarkh, Yashul, Yaturak" />
<person_nameset name="spanish_male" options="Alfonso, Alvaro, Arias, Bartolome, Diago, Dominico, Estuaun, Fernando, Garcia, Gil, Martin, Paulo, Petrus, Rodrigo, Sancho" />
<person_nameset name="spanish_female" options="Alfonsa, Alvara, Bartoloma, Diaga, Dominica, Estuauna, Fernanda, Gila, Leonor, Maria, Martina, Paula, Petrusa, Rodriga, Sancha" />
</person_names>
<adventurer_backgrounds options="Off-Duty Mercenary, Guardsman, Adventurer, Retired Soldier, Injury Discharged Soldier, Unemployed Mercenary, Explorer, Pirate, Adventurer, Explorer, Cutpurse" />
<occupations options="Town Watch Member, Private Guard, Farmer, Farmer, Farmer, Farmer, Farmer, Logger, Merchant, Armorsmith, Weaponsmith, General Blacksmith, Fisherman, Fisherman, Fisherman, Miller, Baker, Beggar, Tailor, Maid, Cook, Laborer, Laborer, Brewer" />
<quirks options="Well-informed, Good-looking, Good Gambler, Poor Gambler, Ugly, Dumb, Story-teller, Armorsmith, Picks nose, Bites Nails, Belligerent, Diplomatic, Stutters, Scarred Face, Loves Beer, Lazy, Filthy mouth, Shallow, Sharp, Sheepish, Overweight, Forgetful, Con man, Know-it-all, Charmer, Strong, Tattooed, Flirty, Abrasive, Friendly, Frugal, Quarrelsome, Generous, Funny, Alcoholic, Alert, Aloof, Ambitious, Angry, Argumentative, Artistic, Assertive, Audacious, Bashful, Beautiful, Honest, Helpful, Haughty, Gullible, Graceful, Gloomy, Quiet, Rash, Reckless, Reflective, Refined, Reliable, Religious, Reluctant, Reserved, Respectful, Rich, Honest, Honorable, Hot-headed, Humble, Humorous, Ignorant, Immature, Immodest, Incoherent, Indiscrete, Industrious, Inept, Sensitive, Selfish, Self-Centered, Secretive, Scruffy, Scrawny, Sarcastic, Sagely, Sadistic, Rugged, Rude, Boastful, Boisterous, Boring, Bossy, Brainy, Brash, Bratty, Brazen, Brilliant, Brutish, Bubbly, Calm, Careful, Carefree, Charismatic, Cheerful, Cheerless, Classy, Clean, Clever, Cold, Combative, Compassionate, Condescending, Considerate, Contrarian, Conversational, Courteous, Cowardly, Crabby, Cranky, Judgmental, Jealous, Jaded, Irritating, Irritable, irresponsible, Inventive, Intuitive, Introverted, Intolerant, Intimidating, Intelligent, Insincere, Inquisitive, Innocent, Shrewd, Shy, Silent, Simple, Sincere, Skillful, Sleazy, Sly, Smooth, Sneaky, Snob, Solitary, Sour, Spoiled, Spunky, Strange, Strict, Strong, Strong-willed, Stubborn, Studious, Suave, Succinct, Sullen, Superstitious, Sweet, Sympathetic, Tactful, Talkative, Tall, Melancholy, Mature, Manipulative, Malicious, Macho, Lunatic, Loyal, Loud, Logical, Likeable, Kleptomaniac, Lazy, Creepy, Cruel, Cultured, Curious, Cynical, Debonair, Deceitful, Deferential, Dependable, Determined, Diligent, Disagreeable, Discerning, Disciplined, Discreet, Dishonest, Disrespectful, Domineering, Dull, Easygoing, Eccentric, Educated, Nosy, Nimble, Naive, Miserly, Messy, Tempermental, Temperate, Tenacious, Thorough, Thoughtful, Thrifty, Timid, Tired, Touchy, Trusting, Trustworthy, Ugly, Uncooperative, Obese, Obnoxious, Observant, Opinionated, Ostentatious, Paranoid, Patient, Patriotic, Pensive, Eloquent, Emotional, Empathic, Energetic, Evasive, Fanatical, Fearful, Unforgiving, Unfriendly, Unhappy, Upbeat, Vain, Verbose, Virtuous, Wary, Wise, Withdrawn, Witty, Poor, Pleasant, Plain, Perfectionist, Frank, Focused" />

<special_buildings options="academy,alchemist,arena,armorer,baker,barber,barracks,black-market,blacksmith,brewery,brothel,buckle-maker,butcher,casters-tower,castle,cathedral,chicken-butcher,cooper,doctor,farm-large,fishmonger,furrier,guildhouse,hatmaker,herbalist,inn,jail,jeweler,library,locksmith,lumber-yard,magic-shop,market,old-clothes,pursemaker,ropemaker,saddler,scabbardmaker,shoemaker,shop,spice-merchant,tailor,tannery,tavern,temple,weaponsmith,wineseller,woodseller"/>

<academy_tabs>
<academy_tab name="Staff" type="person">
<person type="Leader" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Teacher" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Apprentice" mingroups="2" maxgroups="8" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
<person type="Student" mingroups="5" maxgroups="50" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
</academy_tab>
</academy_tabs>

<alchemist_tabs>
<alchemist_tab name="Staff" type="person">
<person type="Alchemist" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Apprentice" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
</alchemist_tab>
<alchemist_tab name="Services" type="item">
<item type="Acid /flask" min="8" max="15" unit="gp" availability="90" maxquantity="25" />
<item type="Alchemist's Fire /flask" min="15" max="30" unit="gp" availability="70" maxquantity="25" />
<item type="Antitoxin /vial" min="40" max="60" unit="gp" availability="50" maxquantity="8" />
<item type="Everburning Torch" min="90" max="125" unit="gp" availability="35" maxquantity="10" />
<item type="Smokestick" min="15" max="25" unit="gp" availability="25" maxquantity="5" />
<item type="Sunrod" min="2" max="3" unit="gp" availability="10" maxquantity="5" />
<item type="Tanglefoot Bag" min="45" max="55" unit="gp" availability="70" maxquantity="15" />
<item type="Thunderstone" min="25" max="35" unit="gp" availability="50" maxquantity="50" />
<item type="Tindertwig" min="1" max="2" unit="gp" availability="99" maxquantity="50" />
</alchemist_tab>
</alchemist_tabs>

<arena_tabs>
<arena_tab name="Staff" type="person">
<person type="Leader" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Teacher" mingroups="2" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Animal Handler" mingroups="2" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Guard" mingroups="5" maxgroups="15" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Gladiator" mingroups="10" maxgroups="50" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
</arena_tab>
</arena_tabs>

<armorer_tabs>
<armorer_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="5" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" />
</armorer_tab>
<armorer_tab name="Armor" type="item">
<item type="Padded" min="4" max="8" unit="gp" availability="70" maxquantity="4" />
<item type="Leather" min="8" max="13" unit="gp" availability="70" maxquantity="6" />
<item type="Studded Leather" min="20" max="30" unit="gp" availability="60" maxquantity="5" />
<item type="Chain Shirt" min="45" max="60" unit="gp" availability="60" maxquantity="4" />
<item type="Hide" min="12" max="20" unit="gp" availability="70" maxquantity="4" />
<item type="Scale Mail" min="45" max="55" unit="gp" availability="70" maxquantity="4" />
<item type="Chain Mail" min="140" max="160" unit="gp" availability="70" maxquantity="4" />
<item type="Breastplate" min="190" max="210" unit="gp" availability="70" maxquantity="3" />
<item type="Splint Mail" min="190" max="210" unit="gp" availability="70" maxquantity="3" />
<item type="Banded Mail" min="240" max="260" unit="gp" availability="70" maxquantity="3" />
<item type="Half-Plate" min="550" max="650" unit="gp" availability="70" maxquantity="2" />
<item type="Full Plate" min="1400" max="1600" unit="gp" availability="70" maxquantity="1" />
</armorer_tab>
<armorer_tab name="Shields" type="item">
<item type="Buckler" min="3" max="7" unit="gp" availability="40" maxquantity="4" />
<item type="Shield, Light Wooden" min="2" max="5" unit="gp" availability="60" maxquantity="6" />
<item type="Shield, Light Steel" min="7" max="12" unit="gp" availability="60" maxquantity="6" />
<item type="Shield, Heavy Wooden" min="5" max="9" unit="gp" availability="60" maxquantity="4" />
<item type="Shield, Heavy Steel" min="15" max="25" unit="gp" availability="60" maxquantity="4" />
<item type="Shield, Tower" min="25" max="35" unit="gp" availability="30" maxquantity="3" />
</armorer_tab>
</armorer_tabs>

<baker_tabs>
<baker_tab name="Staff" type="person">
<person type="Baker" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</baker_tab>
<baker_tab name="Items" type="item">
<item type="King's Loaf Bread (white)" min="7" max="9" unit="cp" availability="50" maxquantity="5" />
<item type="Knight's Loaf Bread (wheat)" min="4" max="6" unit="cp" availability="70" maxquantity="20" />
<item type="Squire's Loaf Bread (wheat w/bark or dirt filler)" min="1" max="3" unit="cp" availability="99" maxquantity="25" />
<item type="Biscuit (2x/baked, stays longer)" min="5" max="7" unit="cp" availability="80" maxquantity="20" />
<item type="Unleavened Bread" min="2" max="4" unit="cp" availability="95" maxquantity="25" />
<item type="Gingerbread" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Caraway Seed Cookie" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Iced Almond/Caraway Shortbread" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Currant and Spice Cake" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Flaun of Almayne (Apple/Pear Pie)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Papyns (Custard)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Cream Boylede (Thick Custard)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Darioles (Green/Red/Yellow Custard in pie shell)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Frytour of Erbes (honeyed herbed fritters)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Ryschewys (fried fig pastry)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Lente Frytoures (fried battered apple rings)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Losenges Fryes (diamond shaped fried dough)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Cryspes (sugar coated funnel cakes)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
<item type="Fritter of Milk (fried sweet cottage cheese)" min="2" max="4" unit="cp" availability="25" maxquantity="10" />
</baker_tab>
</baker_tabs>

<barber_tabs>
<barber_tab name="Staff" type="person">
<person type="Barber" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="3" />
<person type="Assistant" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="0" />
</barber_tab>
<barber_tab name="Services" type="item">
<item type="Haircut" min="3" max="5" unit="cp" availability="100" />
<item type="Shave" min="2" max="4" unit="cp" availability="100" />
<item type="Tooth Pulling" min="5" max="7" unit="cp" availability="100"  />
<item type="Lance a Boil" min="3" max="5" unit="cp" availability="100" />
<item type="Other Surgery" min="0" max="0" unit="gp" availability="100" />
</barber_tab>
</barber_tabs>

<barracks_tabs>
<barracks_tab name="Staff" type="person">
<person type="Leader" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Lieutenant" mingroups="3" maxgroups="10" minpergroup="1" maxpergroup="1" chanceadventurer="90" />
<person type="Guard" mingroups="3" maxgroups="10" minpergroup="4" maxpergroup="10" chanceadventurer="40" />
</barracks_tab>
</barracks_tabs>

<black-market_tabs>
<black-market_tab name="Staff" type="person">
<person type="Leader" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Lieutenant" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="90" />
<person type="Thug" mingroups="1" maxgroups="3" minpergroup="4" maxpergroup="10" chanceadventurer="40" />
</black-market_tab>
</black-market_tabs>

<blacksmith_tabs>
<blacksmith_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="5" chancefemale="2"/>
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" chancefemale="5"/>
</blacksmith_tab>
<blacksmith_tab name="Items" type="item">
<item type="Axe" min="5" max="8" unit="gp" availability="95" maxquantity="25" />
<item type="Bell" min="1" max="2" unit="gp" availability="40" maxquantity="4" />
<item type="Caltrops" min="1" max="2" unit="gp" availability="40" maxquantity="4" />
<item type="Studded Leather" min="20" max="30" unit="gp" availability="60" maxquantity="5" />
<item type="Chain 10ft" min="25" max="40" unit="gp" availability="90" maxquantity="10" />
<item type="Crane (hold pot over fire)" min="4" max="6" unit="sp" availability="95" maxquantity="5" />
<item type="Crowbar" min="1" max="4" unit="gp" availability="70" maxquantity="10" />
<item type="Fishhook" min="1" max="2" unit="sp" availability="70" maxquantity="4" />
<item type="Grappling Hook" min="1" max="2" unit="gp" availability="30" maxquantity="2" />
<item type="Grate (Cook-pit)" min="4" max="6" unit="sp" availability="95" maxquantity="5" />
<item type="Hammer" min="4" max="8" unit="sp" availability="95" maxquantity="5" />
<item type="Hoe" min="4" max="8" unit="sp" availability="95" maxquantity="10" />
<item type="Lock, Very Simple" min="15" max="30" unit="gp" availability="70" maxquantity="3" />
<item type="Lock, Average" min="35" max="50" unit="gp" availability="40" maxquantity="3" />
<item type="Lock, Good" min="70" max="100" unit="gp" availability="20" maxquantity="2" />
<item type="Lock, Amazing" min="140" max="170" unit="gp" availability="5" maxquantity="2" />
<item type="Manacles" min="12" max="20" unit="gp" availability="70" maxquantity="3" />
<item type="Pan" min="4" max="6" unit="sp" availability="95" maxquantity="15" />
<item type="Pick, Miner's" min="2" max="5" unit="gp" availability="70" maxquantity="4" />
<item type="Piton" min="1" max="2" unit="sp" availability="70" maxquantity="25" />
<item type="Pot" min="4" max="6" unit="sp" availability="95" maxquantity="15" />
<item type="Saw" min="4" max="9" unit="gp" availability="95" maxquantity="10" />
<item type="Signal Whistle" min="5" max="14" unit="sp" availability="40" maxquantity="3" />
<item type="Sledge" min="1" max="2" unit="gp" availability="90" maxquantity="10" />
<item type="Spade/Shovel" min="1" max="2" unit="gp" availability="90" maxquantity="10" />
</blacksmith_tab>
<blacksmith_tab name="Services" type="item">
<item type="Master Services, per day" min="1" max="2" unit="sp" availability="100" />
<item type="Apprentice Services, per day" min="2" max="5" unit="cp" availability="100" />
</blacksmith_tab>
</blacksmith_tabs>

<brewery_tabs>
<brewery_tab name="Staff" type="person">
<person type="Brewer" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</brewery_tab>
<brewery_tab name="Items (Each is 1 gallon)" type="item">
<item type="Brown Ale (lightly hopped, mild flavor, nutty taste)" min="2" max="4" unit="sp" availability="50" />
<item type="Pale Ale (malt dried w/coke)" min="2" max="4" unit="sp" availability="30" />
<item type="Golden Ale (brewed w/malts)" min="2" max="4" unit="sp" availability="70" />
<item type="Stout Ale (roasted barley, w/raisin, espresso, liqourice or molasses)" min="2" max="4" unit="sp" availability="70" />
<item type="Mild Ale (less strong)" min="2" max="4" unit="sp" availability="70" />
<item type="Burton Ale (strong, dark, somewhat sweet)" min="2" max="4" unit="sp" availability="70" />
<item type="Old Ale (1yr old, sharp, acetic flavor)" min="4" max="6" unit="sp" availability="30" />
<item type="Stout (dark, among the strongest)" min="2" max="4" unit="sp" availability="70" />
<item type="Pale Lager (golden color, bitter)" min="2" max="4" unit="sp" availability="70" />
<item type="Dark Lager (amber to red-brown, medium body, slight sweetness)" min="2" max="4" unit="sp" availability="70" />
</brewery_tab>
</brewery_tabs>

<brothel_tabs>
<brothel_tab name="Staff" type="person">
<person type="Host" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Worker" mingroups="5" maxgroups="15" minpergroup="1" maxpergroup="1" chanceadventurer="1" chancefemale="85" />
<person type="Guard" mingroups="5" maxgroups="15" minpergroup="1" maxpergroup="1" chanceadventurer="1" chancefemale="10" />
</brothel_tab>
</brothel_tabs>

<buckle-maker_tabs>
<buckle-maker_tab name="Staff" type="person">
<person type="Master" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</buckle-maker_tab>
</buckle-maker_tabs>

<butcher_tabs>
<butcher_tab name="Staff" type="person">
<person type="Butcher" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Assistant" mingroups="3" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</butcher_tab>
</butcher_tabs>

<casters-tower_tabs>
<casters-tower_tab name="Staff" type="person">
<person type="Mage" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</casters-tower_tab>
</casters-tower_tabs>

<castle_tabs>
<castle_tab name="Staff" type="person">
<person type="Duke" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" chancefemale="0" />
<person type="Duchess" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" chancefemale="100" />
<person type="Child" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="5" chanceadventurer="1" />
<person type="Staff" mingroups="5" maxgroups="15" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Guards" mingroups="10" maxgroups="20" minpergroup="1" maxpergroup="1" chanceadventurer="1" chancefemale="10" />
</castle_tab>
</castle_tabs>

<cathedral_tabs>
<cathedral_tab name="Staff" type="person">
<person type="High Priest" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Priest" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Apprentice" mingroups="2" maxgroups="8" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
<person type="Acolyte" mingroups="5" maxgroups="30" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
</cathedral_tab>
<cathedral_tab name="Services" type="item">
<item type="Cure Light Wounds" min="25" max="50" unit="gp" availability="90" maxquantity="10" />
<item type="Cure Moderate Wounds" min="100" max="150" unit="gp" availability="70" maxquantity="5" />
<item type="Cure Serious Wounds" min="250" max="300" unit="gp" availability="50" maxquantity="3" />
<item type="Holy Water, per Vial" min="5" max="10" unit="gp" availability="99" maxquantity="50" />
<item type="Neutralize Poison" min="1500" max="200" unit="gp" availability="25" maxquantity="1" />
<item type="Raise Dead" min="6000" max="7000" unit="gp" availability="10" maxquantity="1" />
</cathedral_tab>
</cathedral_tabs>

<chicken-butcher_tabs>
<chicken-butcher_tab name="Staff" type="person">
<person type="Butcher" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Assistant" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</chicken-butcher_tab>
</chicken-butcher_tabs>

<cooper_tabs>
<cooper_tab name="Staff" type="person">
<person type="Cooper" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Assistant" mingroups="1" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</cooper_tab>
</cooper_tabs>

<doctor_tabs>
<doctor_tab name="Staff" type="person">
<person type="Doctor" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="3" />
<person type="Assistant" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="0" />
</doctor_tab>
<doctor_tab name="Services" type="item">
<item type="Tooth Pulling" min="5" max="7" unit="cp" availability="100"  />
<item type="Lance a Boil" min="3" max="5" unit="cp" availability="100" />
<item type="Other Surgery" min="0" max="0" unit="gp" availability="100" />
</doctor_tab>
</doctor_tabs>

<farm-large_tabs>
<farm-large_tab name="Residents" type="person">
<person type="Farmer" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="100" chancefemale="0" />
<person type="Wife" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="100" chancefemale="100" />
<person type="Teen" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Child" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="100" />
<person type="Hired Hand" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="100" chancefemale="10" />
</farm-large_tab>
</farm-large_tabs>

<fishmonger_tabs>
<fishmonger_tab name="Staff" type="person">
<person type="Fishmonger" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Assistant" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</fishmonger_tab>
</fishmonger_tabs>

<furrier_tabs>
<furrier_tab name="Staff" type="person">
<person type="Furrier" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</furrier_tab>
</furrier_tabs>

<guildhouse_tabs>
<guildhouse_tab name="Staff" type="person">
<person type="Leader" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Scribe" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</guildhouse_tab>
</guildhouse_tabs>

<hatmaker_tabs>
<hatmaker_tab name="Staff" type="person">
<person type="Hatmaker" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</hatmaker_tab>
</hatmaker_tabs>

<herbalist_tabs>
<herbalist_tab name="Staff" type="person">
<person type="Herbalist" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</herbalist_tab>
<herbalist_tab name="Items (Each is 1 bunch)" type="item">
<item type="Belladonna" min="1" max="3" unit="gp" availability="50" />
<item type="Garlic" min="1" max="2" unit="sp" availability="90" />
<item type="Holly" min="3" max="5" unit="cp" availability="90" />
<item type="Mistletoe" min="3" max="5" unit="cp" availability="90" />
<item type="Tea, Night" min="1" max="3" unit="sp" availability="90" />
<item type="Tobacco" min="4" max="7" unit="sp" availability="70" />
<item type="Wolfsbane" min="4" max="6" unit="sp" availability="70" />
</herbalist_tab>
</herbalist_tabs>

<inn_tabs>
<inn_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="5" />
<person type="Bartender" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" />
<person type="Cook" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Servers" mingroups="2" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</inn_tab>
<inn_tab name="Patrons" type="person">
<person type="Patron" mingroups="2" maxgroups="10" minpergroup="1" maxpergroup="10" chanceadventurer="10" />
</inn_tab>
<inn_tab name="Drink" type="item">
<item type="Brown Ale (lightly hopped, mild flavor, nutty taste)" min="1" max="5" unit="cp" availability="50" />
<item type="Pale Ale (malt dried w/coke)" min="1" max="5" unit="cp" availability="30" />
<item type="Golden Ale (brewed w/malts)" min="1" max="5" unit="cp" availability="70" />
<item type="Stout Ale (roasted barley, w/raisin, espresso, liqourice or molasses)" min="1" max="5" unit="cp" availability="70" />
<item type="Mild Ale (less strong)" min="1" max="5" unit="cp" availability="70" />
<item type="Burton Ale (strong, dark, somewhat sweet)" min="1" max="5" unit="cp" availability="70" />
<item type="Old Ale (1yr old, sharp, acetic flavor)" min="1" max="5" unit="cp" availability="30" />
<item type="Stout (dark, among the strongest)" min="1" max="5" unit="cp" availability="70" />
<item type="Pale Lager (golden color, bitter)" min="1" max="5" unit="cp" availability="70" />
<item type="Dark Lager (amber to red-brown, medium body, slight sweetness)" min="1" max="5" unit="cp" availability="70" />
<item type="Yanusa Wine" min="1" max="4" unit="cp" availability="30" />
<item type="Heron Wine" min="3" max="7" unit="cp" availability="30" />
<item type="Chanusian Wine" min="2" max="6" unit="cp" availability="30" />
<item type="Fallan (elven) Wine" min="5" max="9" unit="cp" availability="30" />
<item type="Quillin (elven) Wine" min="5" max="9" unit="cp" availability="30" />
<item type="Kharukan (dwarven) Ale" min="4" max="8" unit="cp" availability="30" />
<item type="Khellanic (dwarven) Ale" min="5" max="9" unit="cp" availability="30" />
<item type="Rum" min="4" max="8" unit="cp" availability="30" />
<item type="Vodka" min="4" max="8" unit="cp" availability="30" />
<item type="Whiskey" min="4" max="8" unit="cp" availability="30" />
<item type="Dwarven Spirits" min="4" max="8" unit="cp" availability="30" />
</inn_tab>
<inn_tab name="Food" type="item">
<item type="Apple Stuffed Mushrooms" min="5" max="9" unit="cp" availability="30" />
<item type="Smoked Fresh Trout Fillets" min="2" max="4" unit="sp" availability="30" />
<item type="Cheese rolls with a filling of nuts, honey and vegetables" min="5" max="8" unit="cp" availability="30" />
<item type="Smoked Salmon Salad" min="3" max="6" unit="sp" availability="30" />
<item type="Beef in Ginger &amp; Cinnamon" min="3" max="6" unit="sp" availability="30" />
<item type="Roasted and Smoked Pork Spareribs" min="3" max="6" unit="sp" availability="30" />
<item type="Roast Goose strewn with Caraway seeds" min="3" max="6" unit="sp" availability="30" />
<item type="Grilled Fillet of Salmon" min="3" max="6" unit="sp" availability="30" />
<item type="Roast Stuffed Leg of Lamb with Mint Sauce" min="3" max="6" unit="sp" availability="30" />
<item type="Honey Glazed Carrots and Parsnips" min="1" max="3" unit="sp" availability="30" />
<item type="Pork Knuckle Roasted in Beer" min="2" max="5" unit="sp" availability="30" />
<item type="Breaded Breast of Chicken, Whiskey &amp; Mushroom Sauce" min="3" max="6" unit="sp" availability="30" />
<item type="Chicken Liver Pate and Bread" min="2" max="5" unit="sp" availability="30" />
<item type="Stuffed Mushrooms with Thyme &amp; Creamcheese" min="2" max="4" unit="sp" availability="30" />
<item type="Cheese rolls with a filling of nuts, honey and vegetables" min="4" max="6" unit="cp" availability="30" />
<item type="Kito's Spiced Potatos" min="5" max="9" unit="cp" availability="30" />
<item type="Garlic and Basil Leg of Lamb" min="3" max="7" unit="sp" availability="30" />
<item type="Braised Oxtails with Mushrooms" min="4" max="8" unit="sp" availability="30" />
<item type="Roast Beef Served with Cranberry Sauce" min="3" max="7" unit="sp" availability="30" />
<item type="Mutton, Lettuce and Tomato" min="3" max="5" unit="sp" availability="30" />
<item type="Braised Minotaur tail with Mushrooms" min="8" max="12" unit="gp" availability="5" />
<item type="Spicy Hellhound Claws" min="5" max="9" unit="gp" availability="5" />
<item type="Basilisk Knuckle Roasted in Beer" min="8" max="11" unit="gp" availability="5" />
<item type="Cockatrice Liver pate and Bread" min="6" max="8" unit="gp" availability="5" />
<item type="Ettercap Claws with Melted Butter" min="7" max="10" unit="gp" availability="5" />
<item type="Breaded Breast of Griffon in Whisky Mushroom Sauce" min="10" max="13" unit="gp" availability="5" />
<item type="Wyvern Tail in Ginger &amp; Cinnamon" min="10" max="15" unit="gp" availability="5" />
<item type="Dragon Turtle and Garlic Stew" min="6" max="11" unit="gp" availability="5" />
</inn_tab>
<inn_tab name="Rooms" type="item">
<item type="Mat in Common Room" min="2" max="4" unit="cp" availability="100" />
<item type="Private Room, Simple, 1 Bed" min="1" max="3" unit="sp" availability="70" />
<item type="Private Room, Upscale, 1 Bed" min="3" max="6" unit="sp" availability="50" />
<item type="Private Room, Simple, 2 Beds" min="3" max="6" unit="sp" availability="80" />
<item type="Private Room, Upscale, 2 Beds" min="6" max="10" unit="sp" availability="50" />
</inn_tab>
</inn_tabs>

<jail_tabs>
<jail_tab name="Staff" type="person">
<person type="Captain" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="50" />
<person type="Guard" mingroups="3" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="30" />
<person type="Prisoner" mingroups="3" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="30" />
</jail_tab>
</jail_tabs>

<jeweler_tabs>
<jeweler_tab name="Staff" type="person">
<person type="Jeweler" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="3" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</jeweler_tab>
<jeweler_tab name="Jewelry" type="item">
<item type="Gold Necklace with 1 Large Ruby" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Emerald" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Diamond" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Sapphire" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Pearl" min="300" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Black Opal" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Blue Opal" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large White Opal" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Aquamarine" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Topaz" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Amethyst" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Turquoise" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Moonstone" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Malachite" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Rose Quartz" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Jasper" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Agate" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 1 Large Bloodstone" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Rubies" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Emeralds" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Diamonds" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Sapphires" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Pearls" min="300" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Black Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Blue Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium White Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Aquamarines" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Topaz" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Amethyst" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Turquoise" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Moonstones" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Malachites" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Rose Quartz" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Jaspers" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Agates" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Necklace with 3 Medium Bloodstones" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Rubies" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Emeralds" min="350" max="600" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Diamonds" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Sapphires" min="300" max="510" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Pearls" min="300" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Black Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Blue Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small White Opals" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Aquamarines" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Topaz" min="200" max="410" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Amethyst" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Turquoise" min="150" max="250" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Moonstones" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Malachites" min="100" max="150" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Rose Quartz" min="100" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Jaspers" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Agates" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Necklace with 10 Small Bloodstones" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Ornate Necklace" min="50" max="70" unit="gp" availability="5" maxquantity="1" />
<item type="Gold Simple Necklace" min="30" max="50" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Ornate Necklace" min="40" max="60" unit="gp" availability="5" maxquantity="1" />
<item type="Sterling Silver Simple Necklace" min="20" max="40" unit="gp" availability="5" maxquantity="1" />
</jeweler_tab>
<jeweler_tab name="Gemstones" type="item">
<item type="Large Ruby" min="300" max="550" unit="gp" availability="5" maxquantity="1" />
<item type="Large Emerald" min="300" max="550" unit="gp" availability="5" maxquantity="1" />
<item type="Large Diamond" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Large Sapphire" min="250" max="450" unit="gp" availability="5" maxquantity="1" />
<item type="Large Pearl" min="250" max="390" unit="gp" availability="5" maxquantity="1" />
<item type="Large Black Opal" min="200" max="390" unit="gp" availability="5" maxquantity="1" />
<item type="Large Blue Opal" min="200" max="390" unit="gp" availability="5" maxquantity="1" />
<item type="Large White Opal" min="200" max="390" unit="gp" availability="5" maxquantity="1" />
<item type="Large Aquamarine" min="150" max="350" unit="gp" availability="5" maxquantity="1" />
<item type="Large Topaz" min="150" max="350" unit="gp" availability="5" maxquantity="1" />
<item type="Large Amethyst" min="120" max="200" unit="gp" availability="5" maxquantity="1" />
<item type="Large Turquoise" min="120" max="200" unit="gp" availability="5" maxquantity="1" />
<item type="Large Moonstone" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Large Malachite" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Large Rose Quartz" min="70" max="120" unit="gp" availability="5" maxquantity="1" />
<item type="Large Jasper" min="50" max="100" unit="gp" availability="5" maxquantity="1" />
<item type="Large Agate" min="50" max="100" unit="gp" availability="5" maxquantity="1" />
<item type="Large Bloodstone" min="50" max="100" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Ruby" min="110" max="170" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Emerald" min="110" max="170" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Diamond" min="90" max="130" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Sapphire" min="90" max="130" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Pearl" min="90" max="130" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Black Opal" min="60" max="90" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Blue Opal" min="60" max="90" unit="gp" availability="5" maxquantity="1" />
<item type="Medium White Opal" min="60" max="90" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Aquamarines" min="60" max="90" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Topaz" min="60" max="90" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Amethyst" min="40" max="60" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Turquoise" min="40" max="60" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Moonstones" min="30" max="50" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Malachites" min="30" max="50" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Rose Quartz" min="30" max="50" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Jaspers" min="30" max="40" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Agates" min="30" max="40" unit="gp" availability="5" maxquantity="1" />
<item type="Medium Bloodstones" min="30" max="40" unit="gp" availability="5" maxquantity="1" />
</jeweler_tab>
</jeweler_tabs>

<library_tabs>
<library_tab name="Staff" type="person">
<person type="Librarian" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Apprentice" mingroups="3" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</library_tab>
</library_tabs>

<locksmith_tabs>
<locksmith_tab name="Staff" type="person">
<person type="Locksmith" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="3" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</locksmith_tab>
<locksmith_tab name="Locks" type="item">
<item type="Lock, Simple" min="17" max="25" unit="gp" availability="35" maxquantity="4" />
<item type="Lock, Average" min="35" max="50" unit="gp" availability="25" maxquantity="4" />
<item type="Lock, Good" min="70" max="100" unit="gp" availability="20" maxquantity="2" />
<item type="Lock, Superior" min="130" max="200" unit="gp" availability="10" maxquantity="2" />
<item type="Manacles" min="12" max="20" unit="gp" availability="20" maxquantity="2" />
<item type="Manacles, masterwork" min="45" max="100" unit="gp" availability="5" maxquantity="2" />
</locksmith_tab>
</locksmith_tabs>

<lumber-yard_tabs>
<lumber-yard_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Assistant" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</lumber-yard_tab>
</lumber-yard_tabs>

<magic-shop_tabs>
<magic-shop_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="50" />
<person type="Assistant" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="15" />
</magic-shop_tab>
<magic-shop_tab name="Potions" type="item">
<item type="Guidance" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Light (oil)" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Mending (oil)" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Resistance" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Stabilize (oil)" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Virtue" min="20" max="40" unit="gp" availability="5" maxquantity="2" />
<item type="Bless Weapon (oil)" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Cure Light Wounds" min="40" max="70" unit="gp" availability="35" maxquantity="2" />
<item type="Delay Poison" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Endure Elements" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Enlarge Person" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Erase (oil)" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Grease (oil)" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Hide From Animals" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Hide From Undead" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Jump" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Longstrider" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Mage Armor" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Magic Weapon (oil)" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Obscure Object (oil)" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Pass Without Trace" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Protection From Chaos" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Protection Fron Evil" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Protection From Good" min="40" max="70" unit="gp" availability="5" maxquantity="4" />
<item type="Protection From Law" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Reduce Person" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Remove Fear" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Resist Energy (Acid)" min="40" max="70" unit="gp" availability="2" maxquantity="2" />
<item type="Resist Energy (Cold)" min="40" max="70" unit="gp" availability="2" maxquantity="2" />
<item type="Resist Energy (Electricity)" min="40" max="70" unit="gp" availability="2" maxquantity="2" />
<item type="Resist Energy (Fire)" min="40" max="70" unit="gp" availability="2" maxquantity="2" />
<item type="Resist Energy (Sonic)" min="40" max="70" unit="gp" availability="2" maxquantity="2" />
<item type="Restoration, Lesser" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
<item type="Shield of Faith" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Shillelagh (oil)" min="40" max="70" unit="gp" availability="5" maxquantity="2" />
<item type="Undetectable Alignment" min="40" max="70" unit="gp" availability="3" maxquantity="2" />
</magic-shop_tab>
</magic-shop_tabs>

<market_tabs>
<market_tab name="Booths" type="person">
<person type="Vegetables" mingroups="0" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Fruit" mingroups="0" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Sweets" mingroups="0" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Meats" mingroups="0" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</market_tab>
</market_tabs>

<old-clothes_tabs>
<old-clothes_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</old-clothes_tab>
</old-clothes_tabs>

<pursemaker_tabs>
<pursemaker_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</pursemaker_tab>
</pursemaker_tabs>

<ropemaker_tabs>
<ropemaker_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</ropemaker_tab>
</ropemaker_tabs>

<saddler_tabs>
<saddler_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</saddler_tab>
</saddler_tabs>

<scabbardmaker_tabs>
<scabbardmaker_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</scabbardmaker_tab>
</scabbardmaker_tabs>

<shoemaker_tabs>
<shoemaker_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</shoemaker_tab>
</shoemaker_tabs>

<shop_tabs>
<shop_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="5" />
<person type="Clerk" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" />
</shop_tab>
<shop_tab name="Items" type="item">
<item type="Backpack" min="1" max="3" unit="gp" availability="90" maxquantity="10" />
<item type="Barrel" min="1" max="3" unit="gp" availability="90" maxquantity="8" />
<item type="Basket" min="3" max="6" unit="sp" availability="90" maxquantity="12" />
<item type="Bedroll" min="1" max="2" unit="sp" availability="90" maxquantity="5" />
<item type="Bell" min="8" max="15" unit="sp" availability="60" maxquantity="4" />
<item type="Blanket, Winter" min="4" max="7" unit="sp" availability="75" maxquantity="12" />
<item type="Block and Tackle" min="4" max="7" unit="gp" availability="70" maxquantity="6" />
<item type="Bottle, Glass" min="1" max="3" unit="gp" availability="40" maxquantity="3" />
<item type="Bucket (empty)" min="4" max="7" unit="sp" availability="90" maxquantity="15" />
<item type="Caltrops" min="8" max="15" unit="sp" availability="70" maxquantity="10" />
<item type="Candle" min="1" max="3" unit="cp" availability="100" maxquantity="100" />
<item type="Canvas (sq. yd.)" min="1" max="2" unit="sp" availability="80" maxquantity="1000" />
<item type="Case, Map/Scroll" min="8" max="15" unit="sp" availability="60" maxquantity="6" />
<item type="Chain (10ft)" min="25" max="40" unit="gp" availability="40" maxquantity="5" />
<item type="Chalk, 1 piece" min="1" max="2" unit="cp" availability="100" maxquantity="100" />
<item type="Chest (empty)" min="1" max="4" unit="gp" availability="80" maxquantity="5" />
<item type="Crowbar" min="1" max="3" unit="gp" availability="60" maxquantity="6" />
<item type="Firewood (per day)" min="1" max="3" unit="cp" availability="70" maxquantity="25" />
<item type="Fishhook" min="1" max="2" unit="sp" availability="70" maxquantity="15" />
<item type="Fishing Net, 25sq. ft." min="3" max="7" unit="gp" availability="80" maxquantity="10" />
<item type="Flask (empty)" min="2" max="5" unit="cp" availability="90" maxquantity="50" />
<item type="Flint and Steel" min="8" max="15" unit="sp" availability="90" maxquantity="15" />
<item type="Grappling Hook" min="8" max="15" unit="sp" availability="60" maxquantity="3" />
<item type="Hammer" min="4" max="7" unit="sp" availability="80" maxquantity="8" />
<item type="Hourglass" min="20" max="32" unit="gp" availability="40" maxquantity="2" />
<item type="Ink (1 oz. vial)" min="6" max="12" unit="gp" availability="50" maxquantity="10" />
<item type="Inkpen" min="1" max="2" unit="sp" availability="40" maxquantity="5" />
<item type="Ladder, 10ft" min="1" max="5" unit="sp" availability="80" maxquantity="10" />
<item type="Lamp, common" min="1" max="3" unit="sp" availability="90" maxquantity="15" />
<item type="Lantern, bullseye" min="10" max="18" unit="gp" availability="70" maxquantity="8" />
<item type="Lantern, hooded" min="5" max="12" unit="gp" availability="70" maxquantity="8" />
<item type="Lock, Simple" min="17" max="25" unit="gp" availability="35" maxquantity="4" />
<item type="Lock, Average" min="35" max="50" unit="gp" availability="25" maxquantity="4" />
<item type="Lock, Good" min="70" max="100" unit="gp" availability="20" maxquantity="2" />
<item type="Lock, Superior" min="130" max="200" unit="gp" availability="10" maxquantity="2" />
<item type="Manacles" min="12" max="20" unit="gp" availability="20" maxquantity="2" />
<item type="Manacles, masterwork" min="45" max="100" unit="gp" availability="5" maxquantity="2" />
<item type="Mirror, small steel" min="80" max="15" unit="gp" availability="40" maxquantity="5" />
<item type="Mag/Tankard, clay" min="1" max="4" unit="cp" availability="90" maxquantity="20" />
<item type="Oil (1-pint flask)" min="1" max="3" unit="sp" availability="90" maxquantity="50" />
<item type="Paper (sheet)" min="3" max="8" unit="sp" availability="20" maxquantity="20" />
<item type="Parchment (sheet)" min="1" max="4" unit="sp" availability="40" maxquantity="20" />
<item type="Pick, miner's" min="2" max="5" unit="gp" availability="70" maxquantity="5" />
<item type="Pitcher, clay" min="1" max="5" unit="cp" availability="90" maxquantity="20" />
<item type="Piton" min="1" max="3" unit="sp" availability="60" maxquantity="20" />
<item type="Pole, 10-foot" min="3" max="8" unit="cp" availability="60" maxquantity="10" />
<item type="Pot, iron" min="6" max="12" unit="sp" availability="70" maxquantity="6" />
<item type="Pouch, belt" min="1" max="3" unit="gp" availability="70" maxquantity="10" />
<item type="Ram, portable" min="8" max="15" unit="gp" availability="30" maxquantity="2" />
<item type="Rations, trail (per day)" min="4" max="8" unit="sp" availability="80" maxquantity="25" />
<item type="Rope, hemp (50 ft.)" min="1" max="3" unit="gp" availability="80" maxquantity="10" />
<item type="Rope, silk (50 ft.)" min="8" max="15" unit="gp" availability="20" maxquantity="2" />
<item type="Sack" min="1" max="3" unit="sp" availability="90" maxquantity="20" />
<item type="Sealing Wax" min="1" max="3" unit="gp" availability="50" maxquantity="8" />
<item type="Sewing Needle" min="3" max="19" unit="sp" availability="90" maxquantity="20" />
<item type="Shovel or spade" min="1" max="5" unit="gp" availability="60" maxquantity="20" />
<item type="Signal whistle" min="8" max="12" unit="sp" availability="50" maxquantity="6" />
<item type="Signet ring" min="4" max="10" unit="gp" availability="20" maxquantity="2" />
<item type="Sledge" min="1" max="3" unit="gp" availability="60" maxquantity="5" />
<item type="Soap (per lb.)" min="3" max="10" unit="sp" availability="70" maxquantity="20" />
<item type="Spyglass" min="750" max="1500" unit="gp" availability="5" maxquantity="1" />
<item type="Tent" min="8" max="15" unit="gp" availability="40" maxquantity="10" />
<item type="Vial, ink or potion" min="1" max="3" unit="gp" availability="40" maxquantity="25" />
<item type="Water clock" min="750" max="1500" unit="gp" availability="5" maxquantity="1" />
<item type="Waterskin" min="1" max="3" unit="gp" availability="80" maxquantity="20" />
<item type="Whetstone" min="1" max="5" unit="cp" availability="80" maxquantity="25" />
</shop_tab>
</shop_tabs>

<spice-merchant_tabs>
<spice-merchant_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</spice-merchant_tab>
</spice-merchant_tabs>

<tailor_tabs>
<tailor_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</tailor_tab>
</tailor_tabs>

<tannery_tabs>
<tannery_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</tannery_tab>
</tannery_tabs>

<tavern_tabs>
<tavern_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="5" />
<person type="Bartender" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" />
<person type="Cook" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
<person type="Servers" mingroups="2" maxgroups="6" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</tavern_tab>
<tavern_tab name="Patrons" type="person">
<person type="Patron" mingroups="2" maxgroups="10" minpergroup="1" maxpergroup="10" chanceadventurer="10" />
</tavern_tab>
<tavern_tab name="Drink" type="item">
<item type="Brown Ale (lightly hopped, mild flavor, nutty taste)" min="1" max="5" unit="cp" availability="50" />
<item type="Pale Ale (malt dried w/coke)" min="1" max="5" unit="cp" availability="30" />
<item type="Golden Ale (brewed w/malts)" min="1" max="5" unit="cp" availability="70" />
<item type="Stout Ale (roasted barley, w/raisin, espresso, liqourice or molasses)" min="1" max="5" unit="cp" availability="70" />
<item type="Mild Ale (less strong)" min="1" max="5" unit="cp" availability="70" />
<item type="Burton Ale (strong, dark, somewhat sweet)" min="1" max="5" unit="cp" availability="70" />
<item type="Old Ale (1yr old, sharp, acetic flavor)" min="1" max="5" unit="cp" availability="30" />
<item type="Stout (dark, among the strongest)" min="1" max="5" unit="cp" availability="70" />
<item type="Pale Lager (golden color, bitter)" min="1" max="5" unit="cp" availability="70" />
<item type="Dark Lager (amber to red-brown, medium body, slight sweetness)" min="1" max="5" unit="cp" availability="70" />
<item type="Yanusa Wine" min="1" max="4" unit="cp" availability="30" />
<item type="Heron Wine" min="3" max="7" unit="cp" availability="30" />
<item type="Chanusian Wine" min="2" max="6" unit="cp" availability="30" />
<item type="Fallan (elven) Wine" min="5" max="9" unit="cp" availability="30" />
<item type="Quillin (elven) Wine" min="5" max="9" unit="cp" availability="30" />
<item type="Kharukan (dwarven) Ale" min="4" max="8" unit="cp" availability="30" />
<item type="Khellanic (dwarven) Ale" min="5" max="9" unit="cp" availability="30" />
<item type="Rum" min="4" max="8" unit="cp" availability="30" />
<item type="Vodka" min="4" max="8" unit="cp" availability="30" />
<item type="Whiskey" min="4" max="8" unit="cp" availability="30" />
<item type="Dwarven Spirits" min="4" max="8" unit="cp" availability="30" />
</tavern_tab>
<tavern_tab name="Food" type="item">
<item type="Apple Stuffed Mushrooms" min="5" max="9" unit="cp" availability="30" />
<item type="Smoked Fresh Trout Fillets" min="2" max="4" unit="sp" availability="30" />
<item type="Cheese rolls with a filling of nuts, honey and vegetables" min="5" max="8" unit="cp" availability="30" />
<item type="Smoked Salmon Salad" min="3" max="6" unit="sp" availability="30" />
<item type="Beef in Ginger &amp; Cinnamon" min="3" max="6" unit="sp" availability="30" />
<item type="Roasted and Smoked Pork Spareribs" min="3" max="6" unit="sp" availability="30" />
<item type="Roast Goose strewn with Caraway seeds" min="3" max="6" unit="sp" availability="30" />
<item type="Grilled Fillet of Salmon" min="3" max="6" unit="sp" availability="30" />
<item type="Roast Stuffed Leg of Lamb with Mint Sauce" min="3" max="6" unit="sp" availability="30" />
<item type="Honey Glazed Carrots and Parsnips" min="1" max="3" unit="sp" availability="30" />
<item type="Pork Knuckle Roasted in Beer" min="2" max="5" unit="sp" availability="30" />
<item type="Breaded Breast of Chicken, Whiskey &amp; Mushroom Sauce" min="3" max="6" unit="sp" availability="30" />
<item type="Chicken Liver Pate and Bread" min="2" max="5" unit="sp" availability="30" />
<item type="Stuffed Mushrooms with Thyme &amp; Creamcheese" min="2" max="4" unit="sp" availability="30" />
<item type="Cheese rolls with a filling of nuts, honey and vegetables" min="4" max="6" unit="cp" availability="30" />
<item type="Kito's Spiced Potatos" min="5" max="9" unit="cp" availability="30" />
<item type="Garlic and Basil Leg of Lamb" min="3" max="7" unit="sp" availability="30" />
<item type="Braised Oxtails with Mushrooms" min="4" max="8" unit="sp" availability="30" />
<item type="Roast Beef Served with Cranberry Sauce" min="3" max="7" unit="sp" availability="30" />
<item type="Mutton, Lettuce and Tomato" min="3" max="5" unit="sp" availability="30" />
<item type="Braised Minotaur tail with Mushrooms" min="8" max="12" unit="gp" availability="5" />
<item type="Spicy Hellhound Claws" min="5" max="9" unit="gp" availability="5" />
<item type="Basilisk Knuckle Roasted in Beer" min="8" max="11" unit="gp" availability="5" />
<item type="Cockatrice Liver pate and Bread" min="6" max="8" unit="gp" availability="5" />
<item type="Ettercap Claws with Melted Butter" min="7" max="10" unit="gp" availability="5" />
<item type="Breaded Breast of Griffon in Whisky Mushroom Sauce" min="10" max="13" unit="gp" availability="5" />
<item type="Wyvern Tail in Ginger &amp; Cinnamon" min="10" max="15" unit="gp" availability="5" />
<item type="Dragon Turtle and Garlic Stew" min="6" max="11" unit="gp" availability="5" />
</tavern_tab>
</tavern_tabs>

<temple_tabs>
<temple_tab name="Staff" type="person">
<person type="Head Priest" mingroups="1" maxgroups="1" minpergroup="1" maxpergroup="1" chanceadventurer="25" />
<person type="Apprentice" mingroups="2" maxgroups="5" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
<person type="Acolyte" mingroups="5" maxgroups="30" minpergroup="1" maxpergroup="1" chanceadventurer="10" />
</temple_tab>
<temple_tab name="Services" type="item">
<item type="Cure Light Wounds" min="25" max="50" unit="gp" availability="90" maxquantity="10" />
<item type="Cure Moderate Wounds" min="100" max="150" unit="gp" availability="70" maxquantity="5" />
<item type="Cure Serious Wounds" min="250" max="300" unit="gp" availability="50" maxquantity="3" />
<item type="Holy Water, per Vial" min="5" max="10" unit="gp" availability="99" maxquantity="50" />
<item type="Neutralize Poison" min="1500" max="200" unit="gp" availability="25" maxquantity="1" />
<item type="Raise Dead" min="6000" max="7000" unit="gp" availability="10" maxquantity="1" />
</temple_tab>
</temple_tabs>

<weaponsmith_tabs>
<weaponsmith_tab name="Staff" type="person">
<person type="Owner" mingroups="1" maxgroups="2" minpergroup="1" maxpergroup="1" chanceadventurer="5" />
<person type="Apprentice" mingroups="1" maxgroups="3" minpergroup="1" maxpergroup="1" chanceadventurer="2" />
</weaponsmith_tab>
<weaponsmith_tab name="Melee Weapons" type="item">
<item type="Dagger" min="1" max="3" unit="gp" availability="90" maxquantity="20" />
<item type="Dagger, Punching" min="1" max="3" unit="gp" availability="70" maxquantity="8" />
<item type="Mace, Light" min="4" max="6" unit="gp" availability="90" maxquantity="5" />
<item type="Sickle" min="5" max="7" unit="gp" availability="90" maxquantity="4" />
<item type="Mace, Heavy" min="10" max="14" unit="gp" availability="80" maxquantity="4" />
<item type="Morningstar" min="7" max="9" unit="gp" availability="70" maxquantity="4" />
<item type="Shortspear" min="1" max="2" unit="gp" availability="70" maxquantity="4" />
<item type="Longspear" min="4" max="6" unit="gp" availability="70" maxquantity="15" />
<item type="Spear" min="1" max="3" unit="gp" availability="90" maxquantity="15" />
<item type="Axe, Throwing" min="7" max="10" unit="gp" availability="90" maxquantity="10" />
<item type="Hammer, Light" min="1" max="3" unit="gp" availability="80" maxquantity="10" />
<item type="Handaxe" min="5" max="8" unit="gp" availability="80" maxquantity="10" />
<item type="Kukri" min="6" max="10" unit="gp" availability="10" maxquantity="4" />
<item type="Pick, Light" min="3" max="5" unit="gp" availability="40" maxquantity="5" />
<item type="Sap" min="1" max="2" unit="gp" availability="40" maxquantity="5" />
<item type="Starknife" min="22" max="26" unit="gp" availability="10" maxquantity="2" />
<item type="Sword, Short" min="8" max="12" unit="gp" availability="60" maxquantity="10" />
<item type="Battleaxe" min="8" max="12" unit="gp" availability="70" maxquantity="6" />
<item type="Flail" min="7" max="9" unit="gp" availability="60" maxquantity="6" />
<item type="Longsword" min="13" max="17" unit="gp" availability="90" maxquantity="10" />
<item type="Pick, Heavy" min="7" max="10" unit="gp" availability="80" maxquantity="3" />
<item type="Rapier" min="17" max="23" unit="gp" availability="60" maxquantity="5" />
<item type="Scimitar" min="13" max="17" unit="gp" availability="60" maxquantity="2" />
<item type="Trident" min="13" max="17" unit="gp" availability="60" maxquantity="4" />
<item type="Warhammer" min="10" max="14" unit="gp" availability="70" maxquantity="5" />
<item type="Falchion" min="65" max="85" unit="gp" availability="50" maxquantity="2" />
<item type="Glaive" min="6" max="10" unit="gp" availability="40" maxquantity="2" />
<item type="Greataxe" min="17" max="23" unit="gp" availability="50" maxquantity="5" />
<item type="Greatclub" min="4" max="6" unit="gp" availability="90" maxquantity="5" />
<item type="Flail, Heavy" min="12" max="18" unit="gp" availability="40" maxquantity="5" />
<item type="Greatsword" min="45" max="55" unit="gp" availability="50" maxquantity="5" />
<item type="Guisarme" min="7" max="11" unit="gp" availability="20" maxquantity="2" />
<item type="Halberd" min="8" max="12" unit="gp" availability="20" maxquantity="4" />
<item type="Lance" min="8" max="12" unit="gp" availability="30" maxquantity="6" />
<item type="Ranseur" min="8" max="12" unit="gp" availability="20" maxquantity="2" />
<item type="Scythe" min="15" max="21" unit="gp" availability="40" maxquantity="2" />
</weaponsmith_tab>
<weaponsmith_tab name="Ranged Weapons" type="item">
<item type="Blowgun" min="1" max="3" unit="gp" availability="40" maxquantity="2" />
<item type="Crossbow, Heavy" min="45" max="55" unit="gp" availability="60" maxquantity="4" />
<item type="Crossbow, Light" min="30" max="40" unit="gp" availability="80" maxquantity="4" />
<item type="Dart" min="4" max="6" unit="sp" availability="70" maxquantity="30" />
<item type="Javelin" min="8" max="12" unit="sp" availability="60" maxquantity="10" />
<item type="Longbow" min="70" max="80" unit="gp" availability="60" maxquantity="3" />
<item type="Longbow, Composite" min="90" max="110" unit="gp" availability="30" maxquantity="2" />
<item type="Shortbow" min="25" max="35" unit="gp" availability="70" maxquantity="5" />
<item type="Shortbow, Composite" min="70" max="80" unit="sp" availability="40" maxquantity="3" />
<item type="Arrows(20)" min="8" max="12" unit="sp" availability="90" maxquantity="20" />
<item type="Sling Bullets" min="1" max="2" unit="sp" availability="90" maxquantity="10" />
<item type="Darts, Blowgun (10)" min="4" max="6" unit="sp" availability="40" maxquantity="8" />
<item type="Bolts, Crossbow (10)" min="8" max="12" unit="sp" availability="90" maxquantity="12" />
</weaponsmith_tab>
</weaponsmith_tabs>

<wineseller_tabs>
<wineseller_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</wineseller_tab>
<wineseller_tab name="Items (Each is 1 gallon)" type="item">
<item type="Merlot (Red, soft, mild)" min="2" max="4" unit="sp" availability="50" />
<item type="Shiraz (Red, blackcurrant, black pepper)" min="2" max="4" unit="sp" availability="30" />
<item type="Cabernet Sauvignon (Red, currant, bell pepper)" min="2" max="4" unit="sp" availability="30" />
<item type="Barbera (Red, smooth, acidic, blackberry)" min="2" max="4" unit="sp" availability="30" />
<item type="Malbec (Red, dry, rich, plum)" min="2" max="4" unit="sp" availability="30" />
<item type="Pinot Noir (Red, acidic, smooth, baked cherry)" min="2" max="4" unit="sp" availability="30" />
<item type="Zinfindel (Red, smooth, blackberry)" min="2" max="4" unit="sp" availability="30" />
<item type="Sauvignon Blanc (White, grapefruit, bell pepper)" min="2" max="4" unit="sp" availability="50" />
<item type="Chardonnay (White, oak, citrus)" min="2" max="4" unit="sp" availability="50" />
<item type="Pinot Gris (White, rich, slightly spicy)" min="2" max="4" unit="sp" availability="30" />
<item type="Riesling (White, lime, apple, pear)" min="2" max="4" unit="sp" availability="30" />
<item type="Semillon (White, dry, sweet)" min="2" max="4" unit="sp" availability="30" />
<item type="Gewurztraminer (White, smooth, tropical fruit" min="2" max="4" unit="sp" availability="30" />
<item type="Moscato (White, smooth, creamy, peach, citrus)" min="2" max="4" unit="sp" availability="30" />
</wineseller_tab>
</wineseller_tabs>

<woodseller_tabs>
<woodseller_tab name="Staff" type="person">
<person type="Worker" mingroups="1" maxgroups="4" minpergroup="1" maxpergroup="1" chanceadventurer="1" />
</woodseller_tab>
</woodseller_tabs>

<inn_names options="The MATERIAL ANIMAL, The COLOR ANIMAL, The EMOTION ANIMAL, The EMOTION PERSON, The ANIMAL and ANIMAL, The THING and THING, The MATERIAL ITEM, The EMOTION ITEM, The ANIMAL and ITEM, The COLOR THING, The COLOR ITEM, The PERSON and ANIMAL" />
<shop_names options="The MATERIAL Coin, The TARNISH COIN, The TARNISH NUMBER COINS, NUMBER COINS and NUMBER COINS" />
<item_words options="Mug,Coin,Flint,Keg,Barrel,Bed,Dagger,Blade,Plow,Hearth" />
<thing_words options="Brine, Sun, Rain, Sand, Stars, Clouds, Moon, Meteor, Shard, Flame" />
<material_words options="Ivory, Ebony, Stone, Wooden, Golden, Steel, Glass, Mithral, Crystal, Emerald" />
<color_words options="Black, Blue, Orange, Red, Purple, Yellow, Green, Crimson, Silver, Brass" />
<animal_words options="Orc, Ogre, Troll, Bear, Dragon, Goblin, Owl, Wolf, Dog, Fish" />
<emotion_words options="Laughing, Yelling, Squinting, Smoking, Angry, Drunken, Sleeping, Flying, Lost, Sad" />
<person_words options="Bard, Priest, Soldier, Dwarf, Elf, Gnome, Halfling, Knight, Pirate, Wife" />
<coin_words options="Copper-piece, Steel, Dragon, Silver-piece, Gold-piece, Shekel, Skull" />
<coins_words options="Coppers, Bits, Dragons, Silvers, Golds, Shekels, Skulls, Pence" />
<tarnish_words options="Bright, Tarnished, Rusty" />
<number_words options="Two, Three, Five, Ten" />
</datagen>
